Teams usually choose software for UX design based on its familiarity or affordability without realising that it may not have the capabilities needed by the project. This may result in having to switch to new software at the later stages of the project.
This guide evaluates 10 software tools available in 2026, including their platform compatibility, cost structure, free access availability, and constraints. This guide will help you select the best software for UX design according to your workflow, not cost or branding.
These tools aren’t meant to compete with each other, as they are designed to serve different stages of the UX design process. The following table shows each platform’s use and its main strengths for specific tasks.
|
Tool |
Type |
Best for |
|
Figma |
Collaborative UI design and prototyping |
Designing interfaces, maintaining shared design systems, prototyping, developer handoff |
|
Sketch |
Native macOS UI design and prototyping |
Mac-based teams creating interfaces, reusable components and design libraries |
|
Penpot |
Open-source UI design and prototyping |
Teams that need collaborative interface design with open-source or self-hosting options |
|
Axure RP |
Advanced interactive prototyping |
Modelling complex forms, conditional logic, variables, and enterprise workflows before development |
|
UXPin |
Component-based interactive prototyping |
Building high-fidelity prototypes with reusable design-system or coded components |
|
Balsamiq |
Low-fidelity wireframing |
Mapping page structure and user flows before visual UI design begins |
|
Miro |
Collaborative whiteboarding and UX mapping |
Workshops, journey maps, research synthesis, information architecture and user flows |
|
Maze |
UX research and usability testing |
Testing prototypes, running surveys, and collecting structured user feedback |
|
Framer |
Visual website design and publishing |
Designing and publishing responsive marketing sites, landing pages, interactive web experiences |
|
Lunacy |
Desktop UI design and prototyping |
Creating interface designs in a native desktop application on Windows, macOS or Linux |
If you need more than a simple comparison of UX design tools, consulting UX design companies in the UK can help with research, prototyping, testing, design systems, and choosing the right workflow for your product.
UX software falls into different categories because planning a flow, designing the interface, and testing with users require different tools. Understanding what a UX design agency does will help you avoid comparing tools that solve completely different tasks within the UX design process.
Usability testing and research tools. They help teams evaluate prototypes or existing products with participants who represent the target audience.
Before development, they may uncover navigation problems, interaction confusion, and incorrect assumptions. Afterwards, these tools can also test the validity of design modifications, gather user feedback, and identify usability problems.
On certain platforms, groups have been known to conduct task-based testing, surveys, recordings, or feedback sessions to uncover any issues of navigation, confusion, or wrong assumptions prior to development and distribution.
All 10 tools described below are operating in 2026, yet each tool serves different stages of the UX workflow. While some act as main interface design platforms, others specialise in wireframing, research, advanced prototyping, workshops, and web publishing.
We described tools used by the top UX design agencies in London, with all prices and plans based on vendors’ data for October 2026.
Figma brings interface design, prototyping, reusable elements, design systems, collaboration, and developer handoff into one place. Its browser-based nature also lets cross-platform teams use it. Among the best UX design tools, Figma boasts the most extensive range of functionalities.
Price: Free Starter plan; Professional Full seat from approximately £12/month if billed annually.
Pros:
Cons:
Sketch is UX design software for Mac with a native macOS app. Designers can create interfaces, components, shared libraries, and interactive prototypes in Sketch either on a local computer or using a paid Workspace. Other people can see designs in the browser but cannot edit them there.
Price: 30-day free trial; Standard plan starts at about £9/month per editor on an annual subscription.
Pros:
Cons:
Penpot is an open-source platform for designing interfaces and creating prototypes, which works in a browser and utilises technologies such as CSS and SVG. It is possible to use Penpot when considering some of the best free tools for UI/UX design.
Price: Professional cloud plan is free; Unlimited starts at about £5.25/month per member.
Pros:
Cons:
Axure RP is a tool for creating prototypes that require more than mere screen-to-screen linking. It includes support for interaction, variables, conditional logic, diagrams, wireframes, and functional prototype building. Among the best UX design software for Windows, Axure is especially useful for enterprise systems.
Price: Pro starts at approximately £21.75/month per user.
Pros:
Cons:
Unlike other UI/UX design software, UXPin takes a unique approach to UI/UX prototyping, including coding support, conditions, variables and expressions in prototypes. This lets teams create more realistic product prototypes and link prototype elements to reusable components built during engineering.
Price: Free Limited plan; Core from £21.75/month per user, per month annually.
Pros:
Cons:
This product specialises in low-fidelity wireframing as opposed to interface design. Balsamiq’s drag-and-drop controls make it easy to sketch screens and pages during meetings focused on discovering requirements.
Price: 14-day free trial; Starter from approximately £12/month per editor when billed annually.
Pros:
Cons:
Miro is an interactive workspace that isn’t limited to UI design. UX designers can use Miro for designing user journey maps, user flows, user research, information architecture, brainstorms, and workshops. The infinite canvas is especially handy for solving problems with designers, product owners, coders, and other stakeholders.
Price: Free plan; Starter plan from about £6/month per user, paid annually.
Pros:
Cons:
Maze is focused more on the analysis of design rather than design itself. Prototype testing, surveys and other research studies within the platform help users learn about user behaviour during task completion and uncover usability issues.
Price: Free version with one study per month and five seats; starter version around £74/month for five seats.
Pros:
Cons:
Framer brings together web design, interaction design, CMS functionality, hosting, and publishing. You can publish the designed website straight from the platform, so simpler marketing websites may not need a second round of development after design approval.
Price: There’s a free plan offered; paid pricing involves separate site-plan and editor fees. See the most up-to-date Framer billing page for your particular workspace.
Pros:
Cons:
Lunacy is a UX design software for Windows that works without requiring any payment for the desktop version. Lunacy is also compatible with macOS and Linux, lets users work with local files even offline and provides interface-designing and prototyping capabilities for designers who prefer a native desktop interface.
Price: Core app available for both personal and business use; Personal Cloud is priced at about £3.77/month.
Pros:
Cons:
Select a UX tool that matches the kind of work that your group does on a regular basis, such as interface design, prototyping, research, workshop facilitation, developer handoff, or website publishing.
When deciding which software is best for UX design, use the checklist below:
Check platform support: Windows, Mac, browser. Begin with the operating systems used by your team. Sketch is a UX design software for Mac centred on this OS, but programs like Figma and Penpot offer web-based functionality that can be more easily standardised for Windows and Mac-based teams.
If offline work is mandatory, ensure the desktop software can create and edit files offline since online applications may not support it.
Run a pilot before you buy. Before signing up for annual licenses for the shortlisted tool, try out its performance in an actual workflow.
Construct a single sample workflow and track how much time it takes to design components, prototype interactions, share files, pass on those files to a developer, and make feedback adjustments.
Document any blocked functionality, lack of integration, extra users, permission concerns, or a higher plan needed to implement the workflow. Compare the above information, along with the total yearly expense, before selecting a platform for the team.
Match features to your workflow. Enumerate the activities carried out by your team and determine what is necessary and what is not.
For example, a UI team may focus on component prioritisation, design system creation, prototyping, and handing things off to the developers, while a research-based team might require testing, recording, surveying, and journey mapping.
Determine whether any of these functions are part of the subscription that you are actually looking at. Even though a program seems like a good fit on the features page, it may actually require an upgraded version for shared libraries, prototyping, permissions, or other factors.
While a free UX design tool may seem adequate at first, restrictions will show up later when you work together, share designs with developers, test, or publish. The following table shows what you can use for free and what is unlikely without upgrading.
When considering the best free software for UI UX design, keep in mind which paid features will interfere with your process sooner rather than later. Areas such as collaboration, libraries, handoff, history, AI credits, and publishing tend to be where the free options start to diverge from the paid ones.
|
Free access may include |
What you can actually do |
Common limitations |
|
UI design and wireframing |
Create screens, layouts, components, and basic design systems |
Limits on shared libraries, advanced components, or team files |
|
Basic prototyping |
Connect screens and demonstrate standard user flows |
Advanced interactions, variables, logic, or prototype permissions may require payment |
|
Collaboration |
Invite other users to view, comment, or sometimes edit files |
Number of editors, editable projects, private spaces or permissions may be restricted |
|
User flows and whiteboarding |
Create diagrams, journeys, flows, workshop boards |
Limits on editable boards, templates, exports, or private content |
|
Usability testing |
Run a small number of tests or explore testing features during a trial |
Study volume, participants, recordings, analysis, or reporting may be capped |
|
Developer handoff |
Inspect basic design properties or export assets |
Advanced developer modes, code-related features, or shared libraries may be paid |
|
AI features |
Try selected generation, editing, or workflow assistance |
Monthly credits, eligible features, and usage volumes are usually limited |
|
Publishing |
Publish prototypes or basic websites using a provider-hosted address |
Custom domains, production features, analytics, or higher traffic limits may require a paid plan |
|
Storage and version history |
Store active files and recover recent versions |
Storage capacity and length of version history are commonly restricted |
While some software for UI UX design offers these features for free indefinitely, others let you use them only for 7, 14, or 30 days. After the trial period is over, further use of the application might require a subscription.
While UX design tools may seem inexpensive at their listed monthly rates, the overall cost rises rapidly when a number of editors, speciality seats, site designs or AI capacity is included. UK companies should compare their prices at the same level and calculate annual costs for their teams instead.
The following figures have been generated from the least expensive paid version that allows five users to edit the content, unless there is an entirely free version. The price was collected in October 2026 in each vendor’s currency; taxes and corporate deals have been disregarded.
Note that GBP are estimated conversions from the US dollar list prices of the vendors without VAT and add-ons.
|
Tool |
Pricing model |
Price from |
Yearly cost for 5 editors |
|
Figma |
Per seat |
≈£12.09/month per Full seat, billed annually |
≈£725 |
|
Sketch |
Per editor |
≈£9.07/month per editor, billed annually |
≈£544 |
|
Penpot |
Free/per editor |
Free; Unlimited from ≈£5.29/month per editor |
£0 on Professional; ≈£317on Unlimited |
|
Axure RP |
Per user |
≈£21.92/month per user |
≈£1,315 |
|
UXPin |
Per seat |
≈£21.92/month per seat, billed annually |
≈£1,315 |
|
Balsamiq |
Per editor with project limits |
≈£12.09/month per editor, billed annually |
≈£726 |
|
Miro |
Per member |
≈£6.05/month per member, billed annually |
≈£362 |
|
Maze |
Team plan |
≈£74.81/month, including 5 seats |
≈£898 |
|
Framer |
Site plan + editor seats |
≈£15.11/month per additional Full Editor |
≈£907 for 5 editors, plus the site plan |
|
Lunacy |
Free/per user |
Free; Pro from ≈£9.06/month per user, billed annually |
£0 on Free; ≈£544 on Pro |
Per seat pricing is the most prevalent strategy in UX design tools. This pricing scheme is followed by Figma, Sketch, Axure RP, UXPin, Miro and the paid version of Penpot. Users viewing the design do not have to pay anything. It all comes down to how many people need edit access.
Per-site pricing also influences the final cost, even though the vendor charges no project-based fees. For instance, Balsamiq charges per editor, however, each plan includes a set allowance for projects. With more projects, a firm might have to upgrade its plan irrespective of the number of editors.
Per-project pricing can be seen in applications like Balsamiq. However, the difference is important. Balsamiq presently has project pricing on a per-editor basis, but various plans come with varying project numbers. Consequently more projects can move you to a higher plan even with the same number of editors.
Compare headline prices only after understanding how much the service provider charges per user, role, publication, project allowance or any combination of the above. This gives a more accurate annual price than comparing only the lowest monthly costs.
UX design tools can process personal data beyond the expectations of any team. The design file might include:
This implies that the way that the tool handles information storage, transfer and deletion could be relevant to UK GDPR.
In 2024/25, the ICO recorded 12,412 reports of breaches involving personal data, up 6% from the previous year. Teams looking for design and research software should consider data residency, including:
Data can be stored in one country while support staff or a subprocessor resides in another. Verify where the processing takes place and how the transfer restrictions are addressed by the supplier.
The core advice here is: don’t fall for vendors that claim their best UX design tools are “GDPR compliant” just because they say so. It will also depend on the type of information your organisation uploads and who can access it.
The correct software for UX design would be the one that fits the type of tasks that you perform, whether it is designing interfaces, prototyping, conducting research and workshops, testing, or publishing web pages. You should consider a variety of factors, including the workflow and limitations and compare different software options.
This approach suffices for most product teams. Having one design platform and one or two specialised tools will be enough. In most cases, the best configuration covers the entire UX process without extra licenses or features.
For almost all of the work in user experience, you will have to use a design tool for the interface, wireframing and prototyping, for example, Figma, Sketch, Penpot, or UXPin. Use the additional tools where required: for workshops and flows, use Miro; for usability tests, choose Maze.
Sometimes. Prices related to the use of AI differ greatly across UX platforms: the features may be included in the paid plan, tied to monthly credits, bound to certain tiers only, or offered separately. Before making plans about budget allocation, please look at the vendor’s pricing page.
No. The software for UX design helps accelerate the work of creating wireframes, prototypes, testing, documentation and even some AI-powered activities. Still it cannot take the place of research expertise, problem formulation, stakeholder coordination, accessibility choices or product strategies.
Not always. There are many UX platforms that allow users to see or make comments on the documents without having to buy an editor license. However there may be cases where licenses will be necessary for the development tools or shared library use. Check out the vendor roles first before purchasing any licenses.
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